A02 | No Engine: Build “Problem + Obstacle + Causal Chain” within Pages 1–4

A02 | No Engine: Build “Problem + Obstacle + Causal Chain” within Pages 1–4

Goal: Within Pages 1–4, make the hero’s problem explicit, introduce at least one obstacle/cost, and establish a because → so causal link so the story has real drive.


1) Why you must have an “engine”

  • Kids read for stakes, not scenery: they engage only when they see “there’s a problem—and it’s hard.”
  • Action without direction = boring: walking/eating without a why feels empty.
  • Causality makes pages cohere: a causal chain avoids “scene collage” and creates natural momentum.

Memory hook: Problem (What’s wrong?) + Obstacle (But…) → Causal chain (So → Then)


2) Common missteps (contrast examples)

Misstep❌ No engine✅ Engine in place
Action without a problem“The turtle walked. The rabbit ate. The forest was nice.”“Hare challenges Tortoise to a race. Animals draw a line.”
Problem without an obstacle“Tom wants his kite to fly.”“Tom wants his kite to fly, but the wind stops.”
No causal link“They go to the lake. Then to the shop.”“The rain starts, so they run to the shop for cover.”

3) Three-step quick fix (must complete within P1–P4)

  1. P1: State the hero’s problem

    “Tom wants his kite high.”
    “A raptor wants to keep the strange egg.”

  2. P2–P3: Add an obstacle or cost

    But the wind dies.”
    But the herd calls from afar.”

  3. P4: Build the causal chain (Because/So/Then)

    Because wind stops, Tom runs uphill — so the kite might rise again.”
    Because the egg is misplaced, the herd searches — so danger follows.”


One-line takeaway

Engine = Problem + Obstacle + Causal chain. Within P1–P4, give kids a clear what’s wrong + what’s in the way, so the story can actually run.

Next up: A03 | Weak Progression: Ensure a new beat or upgrade every ≤3 pages